zoom
generate
Tensor Field
reset
smooth
setRecommended
addRadial
addGrid
Grid 0
remove
x
y
_size
_decay
theta
Grid 1
remove
x
y
_size
_decay
theta
Grid 2
remove
x
y
_size
_decay
theta
Grid 3
remove
x
y
_size
_decay
theta
Radial 0
remove
x
y
_size
_decay
Map
generateEverything
animate
animationSpeed
Water
Generate
CoastParams
noiseEnabled
noiseSize
noiseAngle
RiverParams
noiseEnabled
noiseSize
noiseAngle
simplifyTolerance
Dev
dsep
dtest
pathIterations
seedTries
dstep
dlookahead
dcirclejoin
joinangle
Main
Generate
Params
dsep
dtest
Dev
pathIterations
seedTries
dstep
dlookahead
dcirclejoin
joinangle
simplifyTolerance
collideEarly
Major
Generate
Params
dsep
dtest
Dev
pathIterations
seedTries
dstep
dlookahead
dcirclejoin
joinangle
simplifyTolerance
collideEarly
Minor
Generate
Params
dsep
dtest
Dev
pathIterations
seedTries
dstep
dlookahead
dcirclejoin
joinangle
simplifyTolerance
collideEarly
Parks
Generate
numBigParks
numSmallParks
Buildings
AddBuildings
minArea
shrinkSpacing
chanceNoDivide
Style
colourScheme
Default
Apple
AppleDark
Assassin
Drawn (slow)
Drawn2 (slow)
Google
GoogleNoZoom
Heightmap
Paper
SubtleGrey
UltraLight
Wy
zoomBuildings
buildingModels
showFrame
orthographic
cameraX
cameraY
Options
drawCentre
highDPI
Download
imageScale
PNG
SVG
STL
Heightmap
Close Controls